- #Surviving the aftermath forums how to#
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- #Surviving the aftermath forums series#
Some folks might ask for help and as a way of saying thanks provide research points. Some may want to trade for things, and they can have research to trade for. Like random colony events, sometimes people will appear at the gate. There are a wide variety of random events that may award research this way, but it’s subject to RNG. If you choose to provide better equipment, she may return with resources, which may include research points. You may have the options of equipping her better or telling her she’s selfish and needs to stay home.
It will have a countdown timer, so be aware that ignoring events means eventually they disappear.Īn example of a random event that awards research is a popup that presents a situation with a woman who wants to go exploring. These random events will be found either on the left of the screen as a notification popup and/or as a clickable that appears over your colony headquarters. Occasionally random events in the colony can reward research points based on your decision. Some mission rewards will vary based on the type of specialist you send there will be missions that can reward +800 research because you sent in a scientist. Sometimes the reward will be or include research. Scavenged research is immediately transferred back to the colony every 12 hours spent scavenging, it doesn’t need to be carried back like resources. This becomes important because if you send someone with 50 research skill into a 3 hazard site, it can kill the specialist if you are not paying attention. If it has a hazard, they take that much damage – for 1 sign, it would be 10 points (5×2), 2 signs 20 dmg (10×2) or 3 signs would be 30 dmg (15×2). The math at that point is simple – if a side has 500 points, it takes your specialist with 250 research skill 24 hours (12hx2) to scavenge it all. So if you send a specialist with a research skill of 250, that means every 12 hours they can scavenge 250 research points from the site. Each sign indicates 5 damage per 12 hours to the specialist scavenging. It is important to take note that some places are more dangerous than others your starter zone resources are danger-free, but beyond that scavenge sites can have between 1 to 3 hazard signs. There will be additional places to scavenge research points in other unexplored zones – send out your specialists to explore zones and uncover them. There is always one research site in your starter zone. It will look like a beaker with purple goo, just like the point tracker in the upper right of your screen. You can send your specialists out to scavenge it on the world map, like resources.
If not, I suggest asking for help in the forum – STA has a very welcoming and helpful community.
#Surviving the aftermath forums how to#
This guide doesn’t tell you what to do with them, it assumes you already know how to spend them and where you may want to. There are basically six different ways to generate research points for your colony. There are often questions and expressions of frustration regarding how to accumulate research points, because it appears to be vague in the tips on how to do so.
#Surviving the aftermath forums series#
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#Surviving the aftermath forums full#
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